For Blender 3.0 and above
- IK/FK limb switching and snapping
- Custom UI
- IK Fingers!
- Custom pivot controls
- Animatable eyes
This started as a small study project and ended up becoming a full fleshed out rig so I'm sharing it with the blender community now!
Shader by DoctorBro (https://www.youtube.com/c/DoctorBro)
If you have any questions, feedback or there is something broken in the rig feel free to DM me via twitter @animsebs or email me at firstname.lastname@example.org
-Moving the rig in object mode or the root bone no longer breaks the eye curves
-Rendered eye width bug fix
-Hip weights and corrective drivers adjusted
-Various bone shapes adjusted
A very cool Blender file with the rig and a "readme" file with some info about it.